Comprehensive 28′ introduction to Joint Application Development. Well-organized and clear, with useful visuals and a mini-case study that organizes a lot of “how-to” information.
Tag: Requirements
“Use Innovation Games”
Here is a brief (<3′) introduction to innovation games, including a short talk by the one who “wrote the book” on them, Luke Hohman. One major use of such games is to inform prioritization decisions, that is, decisions about the relative value of product features or increments, from various perspectives. The three games mentioned here […]
“The Basics of Scope Management: How to Manage Scope”
Useful 5′ introduction to fundamentals of scope and scope management.
“What is a Requirements Traceability Matrix?”
11′ presentation of a model that links long-term business ojectives of a project to quality tests of specific product features by way of requirement and scope structure.
“Understanding the Context of Use”
Nice (8 minute) presentation on researching context of use. Discusses identifying end-users, modeling their contexts and purposes, the design challenge of serving them, and generating ideas about features and affordances of potential project products.
“Mike Cohn User Stories”
Very comprehensive explanation by the guy who “wrote the book” on user stories. About an hour long.
“What is an Empathy Map?”
Nice 5′ video – nice visuals, nice explanation
“The Job, the Pain, the Gain, and Customer Segments”
Useful 4′ vid.
“How to Create a Customer Persona using an Empathy Map”
Useful 6′ vid.