On the use case and use case diagram constructs, this 9′ video provides useful background, definitions, guidance, and tips Although designed largely as a commercial, its marketing dimensions are not extremely salient or disagreeable.
“How to apply Kanban in Jira: A Quick Guide”
Excellent 12′ introduction to Kanban principles and processes as well as to implementing it on Jira, one of the most widely used platforrms in software development and in agile work settings (e.g. call centers) generally.
“What is a Quality Circle? Definition and Examples”
Quality circles are noteworthy for many reasons: meta-, macro-, and micro-. Thse include, as examples, their contribution to the Japanese economic miracle, their emphasis on self-organization as a pattern for managing project team work, and on their toolbox of design and problem-solving tools, including cause-effect diagrams. Here is a concise and solid introduction, inclluding a […]
“What is Waterfall Project Management?”
A very spirited rationale for the “waterfall” or plan-driven practice of project management, wrapped around just a bit of an introduction to it.
“Requirements Workshop – JAD Session”
Comprehensive 28′ introduction to Joint Application Development. Well-organized and clear, with useful visuals and a mini-case study that organizes a lot of “how-to” information.
“DA Life Cycles – from Making the Transition to Disciplined Agile”
Nice 6′ intro to the 6 project lifecycles of Disciplined Agile® using PMI diagrams as the main visual.
“Systems Engineering: A overview in 15 minutes”
Clear and well-organized introduction to modern (c. 2020) systems engineering. Useful attention to the main processes and tools.
“Harvard Principles of Negotiation”
Clear presentation of the fundamentals of “win/win” negotiation, perhaps the most important collaboration skill in project management. About 11′
“Use Innovation Games”
Here is a brief (<3′) introduction to innovation games, including a short talk by the one who “wrote the book” on them, Luke Hohman. One major use of such games is to inform prioritization decisions, that is, decisions about the relative value of product features or increments, from various perspectives. The three games mentioned here […]
“Strategyzer’s Value Proposition Canvas Explained”
The Value Proposition Canvas is a tool for the collaborative development of the fit beween a customer segment, especially its key jobs and related gains and pains, with potential value propositions which could be provided for the segment. Here is a nice 3′ explanation by the company that designed the canvas, Strategyzer. Btw, the design […]